Posted by on March 25th, 2014

A small update that is primarily bug fixes. The biggest addition to this update was the new post processing effects, HDR and Bloom! Discuss the new patch on our forums here!

  • HDR and Bloom added to the game
  • Balance bug fixed for the cane staff
  • Removed health regeneration
  • Added thorns to existing cactus models
  • Modified models/textures for several weapon and tool damage states
  • Fix put in for player death notifications and drops occurring multiple times
  • Fix put in for a crash after turning into a wisp in a Survival Games match
  • More server stability

Known Issues

  • If a player connects to a game, doesn’t spectate, and remains in the lobby when a Survival match ends, the game does not end until that player joins or leaves the server
  • Mouse button 3-4 can’t be bound to actions
  • Client can crash if you resize the window manually 
  • Game can crash if USB headphones are plugged in while TUG is running
  • Saved World list doesn’t update properly after a world has been loaded/created
  • 3rd-person camera temporarily disabled
  • 32 bit and 64 bit clients cannot play with each other
  • Sprint cannot be currently remapped
  • Physics objects do not react after they have settled from their initial movement
  • Certain world generations have terrifyingly high/deep columns of ground types
  • Rarely, when a player spawns in a game, they can spawn inside of (and be trapped in) an object
  • Some special characters do not display properly when entered into chat

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