Posted by on June 2nd, 2017

Hello everyone and happy Friday!

Today we’re excited to share the progress we have made in the past few weeks. Development of Eternus 2 is making great strides as we are now starting to streamline how integration works for Art and Gameplay teams. For example, we can now directly bind to an Art authored UI layout instead of Programmer placeholders. Our radial menu is now implemented in is going through more polishing as we continue to test it. You can check out the building prototype and new radial menu in the video below.

Importantly, it’s been almost 1 year since Eternus 2 development started! We have learned a lot as a team and will continue to grow as we keep moving forward.



 


Have a great weekend!

-Cambo

5 Comments

  • ...

    Marha

    Wait, is eternus a new game or a engine? Is TUG abandoned?

    • ...

      Cambo

      Eternus is the engine name that TUG is being developed with.

  • ...

    Grot

    what happened to TUG?

  • ...

    Rawr

    1st

  • ...

    Armagodura

    Now that’s starting to look like lovely building mechanics! The radial menu UI’s charming too, so far!

Leave a Reply

Your email address will not be published. Required fields are marked *

Follow Us!

Stay up to date!

To get the latest updates on Nerd Kingdom tech sent right to your e-mail, fill out the form below