It’s Cambo! There is a lot of exciting stuff happening and we’re looking forward to the future. But before we get into that, let’s talk about what we’ve been working on this month.
Launched Alpha 0.8.6 build
The crafting journal is almost done and we hope to have it out in the next update
The moa is now in it’s animation stage after rigging and model revisions
The hunting horn to help train pets is in the works
A void basket is in the works. A fancy trash can to throw away unwanted item.
Reworked our launcher and fixed some bugs that caused some slowdown
The new art style update is still on-going and will continue until we have our new engine update ready. You will start seeing new content using the new art style in our current engine as we will stop creating assets in our old art style soon.
We are constantly working on AI improvements and will be adding them to updates as we complete them.
Lots of balancing stuff
We’ve been expanding our team size and will be moving to a new studio space next week. Thanks to @brennanpriest42. As an added bonus, we’ll have more hiding spots during our nerf wars. That’s also a reasonable excuse for a larger studio right?
Tech and art style updates are still our current focus. As a result, you may have noticed the lack of work in progress videos. Don’t worry! They will be coming back more frequently once we meet our tech and art milestones. Better yet, the new office will have space for a dedicated live stream room.
The big move to our new studio and settle in
New build update
Planning and documentation for the new engine upgrades
We also want to welcome Jake, Tyson, and Michael to the NK family! Feel free to send them a tweet anytime!
We are hiring developers so please check out our career page here or send a tweet to our CTO @CoreyClarkPhD